![]() With 400 billion star systems to explore in a full-scale re-creation of our own Milky Way - part mapped and part procedurally generated - it has almost no end to the distance you can travel. This new version takes the concept to its logical conclusion, giving you the chance to visit every star you can see in the night sky. Thirty years ago, the first Elite offered a 2,048-planet universe that let you play how you want. Image Credit: Dan Crawley What You’ll like But it’s the little moments of wonder, like stumbling on a funeral procession in deep space or dropping out of supercruise to find a small crew of Sidewinders quietly mining the asteroid belts around Jupiter, that make it such an engaging, immersive, and addictive experience. ![]() It’s funny really, because life in Elite: Dangerous - released by Frontier Developments for PC on Dec. I left it running for nearly 7 days straight last week, dropping in to grab the throttle of my Eagle and run a mission, and then standing up again six hours later, wondering where the time went. At times, my sleeping mind struggled to separate the game from reality, and I’d wake in the night not knowing where I was. I just couldn’t shake the space sim from my head. Sitting watching my daughter’s soccer training on a rainy Wednesday night, my mind drifted off to the bounties on offer in LTT 7448 and the best trade routes for gold and palladium near Sol. You see, it’s become something of an obsession.
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